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  • Blog Post: Wii Integrate with Virtual Earth. Do you?

    I just read about how a Google Engineer apparently integrated Google Earth with Wii and "was able to get the Balance Board to talk to the program after decoding the Bluetooth packets being sent from the board .” Um, thankfully Brian Peek has done a write up for a supported a not “decoded” version...
  • Blog Post: The Making of the Virtual Earth 3D Santa Tracker

    As Santa heads north for his annual slumber and we’re all left with buyer’s remorse and daunting credit card bills we can now reflect on something positive: how Christmas was changed this year for the better with a 3D version of tracking Santa using Microsoft Virtual Earth . And, hey, I was stoked –...
  • Blog Post: Virtual Earth and XNA Game Development

    Here’s some sickness. I’m sure the first time you saw Microsoft Virtual Earth you were thinking, “Wow, is this going to integrate with Microsoft Flight Simulator ?” Then, if you’ve ever seen me or one of my colleagues demonstrate Virtual Earth 3D you’ve probably seen us show off our Xbox controller support...
  • Blog Post: Developing Virtual Earth iPhone Applications with Objective-C

    You’ve been waiting for this post. If you’ve tried doing any iPhone development with Virtual Earth you’ve probably been swearing up a storm, beating down your computer, and lost hours of sleep wondering how Loopt , Weather Central and now NMobile got their iPhone apps working. Well, Colin Cornaby from...
  • Blog Post: Photosynth Released - Now, Let's Mash it with Virtual Earth

    Feel free to bypass my blog and download Photosynther now . Photosynther is the client software to create your own Photosynth's viewable in the browser. Some of this post may look familiar to you folks who leverage search engine cache, but I've added some Virtual Earth integration to the post so get...
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