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  • Blog Post: XBox Live for Windows Phone 7 Will Feature Bing Maps

    With the impending release of Windows Phone 7, I’ve been working with both the Windows Phone and XNA teams on creating experiences that will involve Bing Maps. As a preview, Crackdown 2: Project Sunburst is the first game to be shown and announced to use an XNA control with Bing Maps for Windows...
  • Blog Post: Bing Maps SXSW Panel Announced

    About 6 weeks ago I asked the Bing Maps Product Management team about our presence at SXSW. A couple weeks later they gave me a panel. Then, they asked me to proctor it. Oh, and populate it. Hmm, this was a bit more than I was expecting to take on, but always up for a challenge I ran with it and now...
  • Blog Post: Bing Maps Adds Streetside, Enhanced Bird’s Eye, Photosynth and More

    Today is a day I’ve been waiting for. Today is the day that I can finally stop biting my lip and start blabbing to the world that YES we have Streetside photography in Bing Maps – woohoo! Today is the day we release our beta Silverlight version of Bing Maps and it is smoking hot. We’ve...
  • Blog Post: IDV Solutions Releases Visual Fusion 4.0…And, It Is Awesome!

    I just want to give IDV Solutions a huge shout out today. I dragged myself in to work after waking to another dreary Seattle morning. Hoping the coffee would perk me up…bring out the fail whale. However, this morning I finally got some time to investigate the latest version of IDV’s Visual...
  • Blog Post: Introducing The Virtual Earth Silverlight Map Control

    Welcome to MIX! Following suit with many Microsoft web technologies, here’s our product announcement…..It’s been a long time coming – a year, in fact, since I presented a sneak peak of the Microsoft Virtual Earth Silverlight (VESL) Map Control at MIX 2008 . Now, here we are a year later at MIX 2009 releasing...
  • Blog Post: AGI Visualizes Geo-Physics on Virtual Earth

    I may have to quit my job. I want to go out on top like John Elway. Once I’ve seen everything, I don’t know what else will light a fire under me to get up in the morning. Analytical Graphics, Inc. ( AGI ) has just changed my world by demonstrating how Microsoft Virtual Earth can be used to visualize...
  • Blog Post: Wii Integrate with Virtual Earth. Do you?

    I just read about how a Google Engineer apparently integrated Google Earth with Wii and "was able to get the Balance Board to talk to the program after decoding the Bluetooth packets being sent from the board .” Um, thankfully Brian Peek has done a write up for a supported a not “decoded” version...
  • Blog Post: The Making of the Virtual Earth 3D Santa Tracker

    As Santa heads north for his annual slumber and we’re all left with buyer’s remorse and daunting credit card bills we can now reflect on something positive: how Christmas was changed this year for the better with a 3D version of tracking Santa using Microsoft Virtual Earth . And, hey, I was stoked –...
  • Blog Post: Tracking Santa in Virtual Earth 3D

    As a follow up to The North Pole – A Virtual Earth Christmas Experience , the boys and I created a Santa Tracker to track Old St. Nick on his trek around the world hosted by MSNBC ( direct link to application here in the case you can find it on MSNBC ). As Ed Young would say, “we’re gonna take this to...
  • Blog Post: New Version of 3DVia = Easy 3D Model Publishing in Virtual Earth

    Helmets strapped on? For some time Microsoft has had a relationship with Dassault for publishing consumer 3D models into Virtual Earth using 3DVia . When you install the Virtual Earth 3D Managed Control you have the option of downloading 3DVia free of charge and then off you go and create models. Well...
  • Blog Post: The North Pole – A Virtual Earth Christmas Experience

    Microsoft Virtual Earth and MSNBC are changing the game this year when it comes to tracking Santa. You’ve all seen the NORAD Santa Tracker and while that’s been fun over the years, well, it has gotten a bit stale. So, a few of us here in the Virtual Earth Product Group decided it was time to spice things...
  • Blog Post: Virtual Earth and XNA Game Development

    Here’s some sickness. I’m sure the first time you saw Microsoft Virtual Earth you were thinking, “Wow, is this going to integrate with Microsoft Flight Simulator ?” Then, if you’ve ever seen me or one of my colleagues demonstrate Virtual Earth 3D you’ve probably seen us show off our Xbox controller support...
  • Blog Post: Developing Virtual Earth iPhone Applications with Objective-C

    You’ve been waiting for this post. If you’ve tried doing any iPhone development with Virtual Earth you’ve probably been swearing up a storm, beating down your computer, and lost hours of sleep wondering how Loopt , Weather Central and now NMobile got their iPhone apps working. Well, Colin Cornaby from...
  • Blog Post: Ultra-Wide Screen Virtual Earth 3D

    OMG. Double click to go full screen Now, THIS is how Microsoft Virtual Earth should be viewed! The Advanced Cognitive Engineering Lab at Carlton University in Ottawa, Canada, has officially forced me to strap on my helmet a little tighter, because they have just blown my mind - brain matter everywhere...
  • Blog Post: Stream Video and Location Together with GPS-Enabled Mobile Video

    Inca Mobile is rolling out some interesting technology to simultaneously stream video from a mobile phone while leveraging the onboard GPS to track position of where a user is and is moving to and from. The software, called Live Media GPS , currently in beta, runs on Windows Mobile 5 and 6 on phones...
  • Blog Post: Photosynth Released - Now, Let's Mash it with Virtual Earth

    Feel free to bypass my blog and download Photosynther now . Photosynther is the client software to create your own Photosynth's viewable in the browser. Some of this post may look familiar to you folks who leverage search engine cache, but I've added some Virtual Earth integration to the post so get...
  • Blog Post: The Significance of trueSpace 7.6 and 700,000 Polygons

    This needs little explanation, but I wanted to share this with the Virtual Earth crowd to show the raw power of the trueSpace 7.6 rendering engine. The following video shows a rendering of 1500 frames which took only 15 minutes to complete all in real time display mode! The scene is a fantasy city with...
  • Blog Post: Announcing trueSpace for Virtual Earth 3D Development

    Today is a big day. BIG DAY. As you'll recall, several months ago we acquired Caligari because of their advanced 3D toolset - trueSpace (among other assets). I've always felt sketchy about other 3D freeware, so starting today trueSpace 7.6 is now available for download.....FOR FREE ! And, there is a...
  • Blog Post: Weather Central and Virtual Earth on the iPhone

    Tomorrow, Weather Central is launching their new MyWeather application for the iPhone and it is pretty darn slick. Okay, sick! The application will provide you with weather updates in tabular format ( iPhone tabular format is like candy), but more importantly it will also include weather overlays atop...
  • Blog Post: Virtual Earth and WPF (Windows Presentation Foundation)

    Windows Presentation Foundation (WPF) is an incredible new visualization technology from Microsoft and since we are "One Microsoft" with some extremely exciting user experience software coming to the forefront - see Silverlight , Seadragon (aka Deep Zoom) and Surface as examples - Virtual Earth...
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