Monday, June 18th 2018

Warner Bros. Interactive Entertainment and IO Interactive Announce HITMAN 2

Warner Bros. Interactive Entertainment and independent game developer, IO Interactive, today announced HITMAN 2, the follow-up to the acclaimed international video game, HITMAN. Featuring entirely new hyper-detailed sandboxes full of living, breathing environments to explore, HITMAN 2 offers players the freedom to plan the ultimate assassination utilizing an assortment of tools, weapons, disguises and a variety of stealth techniques to creatively trigger their own unique chain of events. HITMAN 2 will be available for PlayStation 4 computer entertainment system, PlayStation 4 Pro computer entertainment system, Xbox One X, Xbox One and PC beginning 13th November 2018.

"We are thrilled to partner with IO Interactive on HITMAN 2 and bring the latest game in this iconic franchise to the passionate HITMAN fanbase and new players," said David Haddad, President, Warner Bros. Interactive Entertainment. "IO Interactive has done a fantastic job with the Hitman franchise, and this new game will provide a distinct gameplay experience for players to be creative in larger sandbox locations."
"We are very proud to announce HITMAN 2 as the next exciting chapter in our ever-expanding world of assassination. Building on the success of our previous game, HITMAN 2 introduces exciting new features, new modes and franchise firsts to make for a larger and richer game," said Hakan Abrak, CEO, IO Interactive. "We couldn't have wished for a better partner than Warner Bros. to bring this game to our passionate community and introduce new players to our universe. Welcome back 47!"

HITMAN 2 takes players on a global adventure across a mix of bustling international locations, including a vibrant Miami setting with the colorful ambience of an in-progress motorsport race bringing a new backdrop to the series. From sun-drenched streets to dark and dangerous rainforests, each intricate location provides multiple paths to discover and unparalleled game depth.

Continuing the ultimate spy thriller story, HITMAN 2 allows players to take on the role of the masterful Agent 47 and embark on a mission to hunt the elusive Shadow Client and unravel his militia once and for all. However, when 47 learns the hidden truth about his past, nothing will ever be the same.

HITMAN 2 introduces new ways to play with the Sniper Assassin mode, a standalone feature that brings a co-op experience to the Hitman series for the first time, allowing two players to work together online to take down their targets. Sniper Assassin can also be enjoyed in a single player mode for those who want to play as Agent 47.

Sniper Assassin is available to play now as an early access bonus for consumers who pre-order the HITMAN 2 Standard, Gold or Collector's Edition. The HITMAN 2 Standard Edition is available for pre-order now. The HITMAN 2 Gold Edition is available for pre-order now exclusively at GAME. The HITMAN 2 Collector's Edition will be available for pre-order soon.

As an additional pre-order bonus, full game early access will be available for Gold or Collector's Edition owners four days before release. For more information, visit www.hitman.com.

HITMAN 2 Announcement Trailer

HITMAN 2 Miami Gameplay Trailer
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10 Comments on Warner Bros. Interactive Entertainment and IO Interactive Announce HITMAN 2

#1
PowerPC
HITMAN 2 was already released in 2002. :kookoo:
Posted on Reply
#2
Durvelle27
Hitmam was pretty decent so hopefully this one holds up
Posted on Reply
#3
Chino
PowerPCHITMAN 2 was already released in 2002. :kookoo:
That was Hitman 2. This is HITMAN 2. :roll:
Posted on Reply
#4
PowerPC
ChinoThat was Hitman 2. This is HITMAN 2. :roll:
:shadedshu:
Posted on Reply
#5
TheOne
If I recall correctly this was announced June 8th for WB E3, upset some people who were hoping for another DC game.
Posted on Reply
#6
Vayra86
This looks promising. More guns pls and I want the test chambers back to store all the firepower. Already spotted the trusty WA2000 and it is confirmed to be a single release instead of silly episodic content.

Also @Chino that response was hilarious
Posted on Reply
#7
blobster21
All 6 brothers appeared in this picture at the same time. Good job WB !
Posted on Reply
#8
rtwjunkie
PC Gaming Enthusiast
TheOneIf I recall correctly this was announced June 8th for WB E3, upset some people who were hoping for another DC game.
I actually posted the trailer in the Games section that day, I believe. Methinks the announcement is just a teensy bit late. :p
Posted on Reply
#9
GamerNerves
I didn't like the latest Hitman. The game is simply too loose about how you get detected. You can do all sorts of absolutely stupid things like go inside a room unauthorized countless times in front of an AI without consequenses. You have to be visible for something like 3 seconds before your intrusion is even investigated. You cannot adjust difficulty level, only couple things affect your overall score and the atmosphere is ruined because in every country you visit people speak completely fluent American English. I simply cannot believe they went with the last mentioned decision, since they have otherwise been so careful with the presentation.

Gameplay mechanics are okay, but there is no point to play since it's all about how creative murder you can pull off, rather than having an option to make the game more challenging. Hitman (2016) is not challenging at all and it is very boring and mundane to play. I hope the second one will be completely different.

EDIT. Such a shame that Squre Enix's Deus Ex: Mankind Divided didn't sell well, even though it was a very dynamic and intense game about being an agent. You can really play that game anyway you like and it has awesome graphics and good music. It probably failed with the profits because the story was incomplete. Now instead we get a sequel to this Hitman garbage that is not even worth mentioning. These days people don't want immersion or greatness, only something to laugh at.
Posted on Reply
#10
rtwjunkie
PC Gaming Enthusiast
GamerNervesI didn't like the latest Hitman. The game is simply too loose about how you get detected. You can do all sorts of absolutely stupid things like go inside a room unauthorized countless times in front of an AI without consequenses. You have to be visible for something like 3 seconds before your intrusion is even investigated. You cannot adjust difficulty level, only couple things affect your overall score and the atmosphere is ruined because in every country you visit people speak completely fluent American English. I simply cannot believe they went with the last mentioned decision, since they have otherwise been so careful with the presentation.

Gameplay mechanics are okay, but there is no point to play since it's all about how creative murder you can pull off, rather than having an option to make the game more challenging. Hitman (2016) is not challenging at all and it is very boring and mundane to play. I hope the second one will be completely different.

EDIT. Such a shame that Squre Enix's Deus Ex: Mankind Divided didn't sell well, even though it was a very dynamic and intense game about being an agent. You can really play that game anyway you like and it has awesome graphics and good music. It probably failed with the profits because the story was incomplete. Now instead we get a sequel to this Hitman garbage that is not even worth mentioning. These days people don't want immersion or greatness, only something to laugh at.
Actually, I’m going to be open minded about this. IO Interactive now has their IP and game back, to make and publish how THEY want, not how a publisher wants.
Posted on Reply
Apr 25th, 2024 01:07 EDT change timezone

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