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Nintendo Switch vs. PlayStation 4 vs. Xbox One: Top Game Consoles Duke It Out

We're several years into the epic console wars, with Sony and Microsoft's gaming powerhouses offering up to 4K graphics and Nintendo's latest contender delivering impressive flexibility. Which one is the most fun?

By Will Greenwald
Updated January 18, 2019
Top Game Consoles Duke It Out

Welcome to the eighth game console generation. The rise of 4K gaming. The remarkable arrival of the hybrid console-handheld. It's been several years since the Microsoft Xbox One and the Sony PlayStation 4 came out, with both systems getting more powerful variants partway through their life cycles. If that isn't enough, the newer Nintendo Switch has established itself as a retail powerhouse (even if it isn't a graphical powerhouse), with the ability to play connected to a TV like a home console or on the go like a handheld. Let's see how these systems compare against each other.

Price

$300 is the magic number for game consoles, it seems. All current baseline iterations of the three major systems are available at that price, including the redesigned PlayStation 4 Slim, the Xbox One S (which has replaced the larger Xbox One while adding 4K video output but not 4K graphics), and the Nintendo Switch.

Stepping up to 4K gaming requires paying a premium, however. The PS4 Pro tacks an extra $100 onto the price, while the Xbox One X adds $200. That means 4K gaming and enhanced PlayStation VR performance on the PlayStation 4 (recommended for the excellent Tetris Effect) will cost you $400, while experiencing Forza Horizon 4 in 4K on the Xbox One will run $500.

Winner: Tie, all non-4K systems (PS4 Pro for 4K)

God of War PS4

Graphics

Arguing about technical specifications for game systems is silly, because different architectures and operating systems, along with a lack of consistent benchmarking across them, makes direct hardware comparisons moot. Game performance and graphical capability is what matters, and at that the PlayStation 4 and Xbox One are neck-and-neck. Some games will run slightly better on one, other games slightly better on the other, but both are similar enough that you won't find huge differences between them.

The big change in performance didn't come at the start of this console generation, but halfway through it. Both Sony and Microsoft released enhanced, 4K-capable versions of their game systems: the aforementioned PS4 Pro and Xbox One X. They're significantly more powerful than the original models, capable of reaching up to 4K resolution with high dynamic range (HDR) graphics. Notice I say "up to," because not all games will hit 4K even if you have a 4K TV, and often you'll see a bump in rendered resolution to somewhere between 1080p and 4K, which is then upconverted to 4K before going out to the TV.

Nintendo lags behind its competitors in raw power, but makes up for it in form factor. The Switch is a small tablet rather than a bigger, blocky console, and you can play it on the go with its built-in 720p screen. The compromise comes in a resolution that tops out at 1080p when connected to a TV, and generally poorer performance in terms of frame rate and effects than the PS4 and Xbox One.

Winner: Tie, PS4 Pro and Xbox One X

Xbox Design Lab Wireless Controller

Controls

You need a good gamepad to play games, and both the Xbox One and PlayStation 4 have them. The Xbox One gamepad is a slightly updated version of the Xbox 360 controller, with a more rounded feel and trigger buttons that offer individual force feedback. The DualShock 4, the PS4's gamepad, is a completely overhauled controller that keeps the best parts of the DualShock 3 and fixes the worst. The analog sticks feel better, the triggers are more responsive, and the controller just feels nicer in the hand. It even features a built-in speaker and a potentially useful touchpad in the middle.

The Xbox One gamepad is also excellent, with Bluetooth connectivity and easy compatibility with PCs. The Xbox Design Lab also lets you build your own custom Xbox One controller from a variety of colors and patterns, which Sony doesn't offer.

Nintendo Switch and Carts CC0 License

The Nintendo Switch is a very unique case. It works both as a home console and a handheld, with two Joy-Con controllers that connect wirelessly to the system or snap onto the sides when you want to play on the go. They generally feel very good, though the direction buttons on the left Joy-Con aren't nearly as responsive or comfortable as the more conventional direction pads on the DualShock 4 or Xbox One controllers. The Joy-Cons pack some remarkable technology into their small cases, though, including an infrared camera, an NFC reader for Nintendo's Amiibo figures, and the most precise rumble effect we've seen yet. You can also use the Joy-Cons in a gamepad-like grip, or with one in each hand for an incredibly freeing, comfortable gaming experience.

The Switch also has the advantage of third-party controllers. The PS4 and Xbox One are very dedicated to their first-party gamepads, with only a few third-party wired options available unless you want to shell out a significant amount of money for a SCUF or Evil Controllers product. The Switch features the first-party option of the excellent Switch Pro Controller, which feels very similar to the Xbox One wireless controller, and works with third-party gamepads from 8Bitdo and Hori. The ability to switch out your Joy-Cons for an 8Bitdo SN30 Pro or Switch Pro Controller is a huge boon, along with the sheer flexibility afforded by the Joy-Cons themselves.

Winner: Nintendo Switch

Games

The biggest games from third-party publishers like EA and Activision are almost all cross-platform, so it comes down to which exclusives appeal to you more. Games made by Sony will probably only come out on the PS4. Games made by Microsoft will probably only come out on the Xbox One. Of course, Windows 10 availability for nearly all of Microsoft's major releases means that you can play most of the big Xbox One exclusives on your PC if you want, while PS4 exclusives remain solidly PS4-only. It gives Sony an edge, but it doesn't represent an advantage for consumers; exclusivity only limits, and doesn't improve the experience for anyone besides the publisher and manufacturer.

Currently, the PS4 has the better library of exclusives between the two, though this will obviously depend on your taste. Fantastic games like God of War, Spider-Man, and Tetris Effect came out last year on the PS4 (and only the PS4), along with several other excellent console exclusives since launch like Bloodbourne, Horizon: Zero Dawn, and Until Dawn.

Super Mario Odyssey

And then there's Nintendo, which tends to run almost purely on exclusives. Mario and Link are pure gold, and Super Mario Odyssey and The Legend of Zelda: Breath of the Wild are two of the best games in their respective series (Breath of the Wild was also released on the Wii U). Add Super Smash Bros. Ultimate, Mario + Rabbids: Kingdom Battle, and the clever Nintendo Labo sets and you have a lot of Nintendo-only games. The trade-off is fewer current AAA games like Call of Duty (though Bethesda has ported Doom, Skyrim, and Wolfenstein 2: The New Colossus to the system).

The Switch has proven to be a boon for third-party publishers and indie developers, too. The ability to play nearly any game in either home console or handheld mode breathes new life into older and smaller titles that were previously limited to TV-based systems. This has resulted in a surge of ports and remakes of classic games from the last few console generations like Bayonetta and Bayonetta 2, Dark Souls, Katamari Damacy, Okami, and Onimusha: Warlords. If that isn't enough, the system has received an explosion of excellent indie games including Dead Cells, Hollow Knight, Night in the Woods, Stardew Valley, and Undertale. It's a fantastic selection for a system that's been around for less than two years (even if we're still waiting for a Switch port of Super Mario Maker).

Winner: Tie, Nintendo Switch and PlayStation 4

Online Services

Whether you want to play games online or watch Netflix, you need to connect your game system to the internet. The Xbox One uses Xbox Live, and the PlayStation 4 uses the PlayStation Network to access online services. In both cases, you need to purchase the premium subscription plan (Xbox Live Gold for Xbox Live, PS Plus for PlayStation Network) to play games online. Both services cost $9.99 per month or $59.99 per year (the better deal by far), and include additional benefits like free games every month.

Apple iMovie (for Mac OS X)

Nintendo recently launched its own premium online service, Nintendo Switch Online, which is also now required to play most Switch games online. It doesn't offer nearly as many features on the system as Xbox Live Gold and PS Plus, but at $19.99 for a year it costs a third as much. It also offers free games, with a library of NES titles that expands monthly.

Winner: Tie, all systems

Microsoft Xbox One

Media Features

Both the Xbox One S and the PlayStation 4 can play Blu-ray movies and access a variety of online streaming services like Netflix and Hulu Plus. The Xbox One S goes two extra steps with television integration and Ultra HD Blu-ray playback. An HDMI pass-through lets you run your cable or satellite box through the system, though without a Kinect you'll need a third-party infrared blaster to control it. This incorporates live television through your cable or satellite provider into the Xbox One's menu system. You can also add over-the-air television with a third-party USB tuner. The OneGuide program guide displays both live television and what content is available on services like Hulu Plus and Machinima, giving you total control over what you watch, and you can even enjoy a split screen view of what's on television while you play your favorite game or browse the web, thanks to the Xbox One's Snap feature. If that isn't enough, the Xbox One S can play Ultra HD Blu-ray discs, which means you can watch 4K HDR movies on physical media. Bizarrely, Sony didn't add this feature to the PS4 Pro.

Nintendo lags far behind here, with currently only Hulu available for streaming video and no streaming music services (though Super Smash Bros. Ultimate does offer a library of 700-plus video game tracks).

Winner: Xbox One

Game Capture

The massive popularity of Let's Plays on YouTube and game streaming on Twitch has brought capturing game footage to the mainstream, so both the Xbox One and PlayStation 4 feature built-in capture options. The Kinect lets you record clips just by saying "Xbox, record that," and thanks to the latest update you can easily capture what you're playing just by double-tapping the Xbox button on your gamepad and pressing X or Y to save a screenshot or video clip. You can also snap the Game DVR app to the side of the screen to record up to five minutes of footage on demand.

The PlayStation 4 goes a step further, however, with a dedicated Share button right on the DualShock 4 controller. At any point you can tap it to save the last 15 minutes of gameplay, grab a screenshot of what you're playing, or start streaming live to PSN or Twitch. The longer capture length and more convenient setup makes the PS4 the better system for recording or streaming your games.

The Nintendo Switch has its own dedicated Capture button for grabbing screenshots and video clips, but it isn't as functional as the PlayStation 4's Share button. Not all games support capturing video at all, and there are no live streaming options. Annoyingly, to get any screenshots or video clips off of your Switch, you need to completely shut down the system and remove the microSD card, then put the card in a reader to transfer the files to your computer. Otherwise, you're limited to tweeting your screenshots or putting them on Facebook.

Winner: PlayStation 4

Sony PlayStation VR

Virtual Reality

A few years ago, Sony launched the Playstation VR ($179.19 at Amazon) , a virtual reality headset designed for both the PlayStation 4 and PS4 Pro. We really like it, since it's the least expensive and most comfortable of the big-name tethered VR headsets. The selection of games is also pretty strong for new technology; Rez Infinite is a must-play, revelatory experience in VR (which is amazing when you consider it's an updated version of a 15-year-old game). Rigs: Mechanized Combat League and Battlezone are both very fun, fully developed VR titles where you control big mechanical weapons. And for a standalone expansion that heavily reuses assets, Until Dawn: Rush of Blood is a surprisingly fun and visually stunning horror rail shooter.

Microsoft has its own VR platform for Windows 10 called Windows Mixed Reality, and Windows PCs can also use the HTC Vive and Oculus Rift headsets. However, none of these work on the Xbox One, and Microsoft hasn't announced any plans to make an Xbox One VR headset.

Nintendo is also currently VR-less, still gun-shy of the technology ever since the ill-conceived Virtual Boy.

Winner: PlayStation 4

And the Best Console Is...

By the numbers, the PlayStation 4 has a slight edge over the Nintendo Switch. The PS4 has better game capture features and supports VR, while the Switch has better controller options. Both have fantastic game libraries full of console exclusives, ports, and indie games. The Xbox One only excels in media features, with its Ultra HD Blu-ray support.

Game selections are a matter of taste, though, and the PS4 or Xbox One might have more games that appeal to you personally. There's also the issue of the Switch, while benefitting from portability, not being nearly as powerful as the PS4 and having no 4K option.

My own personal gaming setup involves a PS4 connected to my TV, a Switch that I travel with or use on the couch, and a gaming computer. Consider the different factors and decide which system is right for you. It might even be more than one.

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About Will Greenwald

Lead Analyst, Consumer Electronics

I’ve been PCMag’s home entertainment expert for over 10 years, covering both TVs and everything you might want to connect to them. I’ve reviewed more than a thousand different consumer electronics products including headphones, speakers, TVs, and every major game system and VR headset of the last decade. I’m an ISF-certified TV calibrator and a THX-certified home theater professional, and I’m here to help you understand 4K, HDR, Dolby Vision, Dolby Atmos, and even 8K (and to reassure you that you don’t need to worry about 8K at all for at least a few more years).

Read Will's full bio

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