By Mario Orozco
Every good game has music. Usually a game’s music plays in the background and has no actual effect on the gameplay. This week’s game uses music differently, it’s not just in the background of your gameplay, but part of the mechanics of the game itself. Justin Crittenden, a software engineering major, recommended “HI-FI Rush” to me, a rhythm-based action game released in 2023. Before I played this game, I was under the false impression that it would be like other rhythm games, but “HI-FI Rush” isn’t like anything I have experienced before.
This game has a really simple story, but it was well executed and had my complete attention throughout the playthrough. It did a fantastic job taking a simple plot and making it feel entertaining and fresh. One aspect of the game that I enjoyed was the art style. The characters are cel-shaded, giving the game a comic book like appearance and the main bosses of the game each had beautifully detailed freeze frames that contributed to this design. Another aspect I enjoyed were the characters; each character had clear motives and reasoning behind their actions which is extremely important. The characters were also very entertaining, the main cast had fantastic chemistry with each other and it was fun to see them interact and grow together.
The main aspect of the game that makes it memorable is the gameplay – the combat is amazing. There is a constant beat playing throughout the game and combos performed exactly on this beat increase the effectiveness of your attacks, which is also used to parry enemy attacks. The beat is useful in ways outside of combat too. It is used to move faster and assists in traversing through the levels. The style of gameplay temporarily switches a few times in specific portions, it even becomes like “Guitar Hero” in a few battles with buttons needing to be pressed exactly on time to the song playing in the background.
Like always, there are a couple negatives that I would like to address. The first is the design of the levels. Most of them have a similar feel, following the same general outline. This is okay though, the main focus is the combat, which is fun enough for the repetitive nature to not really matter. The other issue is how difficult the timing can be. In the later stages of the game, there are just way too many enemies attacking you all at once to be able to focus on hitting your opponents with rhythm. Instead, it turned into me just dashing around chaotically, randomly swinging at everything close to me. If this is a problem, you can just turn the difficulty down and it’ll make staying on rhythm more manageable.
“HI-FI Rush” took me a grand total of nine hours and one minute to complete. It is evident through playing the game that the developers had a blast making it, and it feels like a passion project. I rate this game a 4 out of 5, and if you like fast paced, hack-and-slash gameplay, then I strongly recommend this game to you. “HI-FI Rush” is definitely worth the purchase.
If you have any games you would like me to review you can email marsgaminggarage@gmail.com.
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