1. D3DDisassemble function (Windows) - …

    https://msdn.microsoft.com/en-us/library/windows/desktop/dd607326...

    HRESULT WINAPI D3DDisassemble( in LPCVOID pSrcData, in SIZE_T SrcDataSize, in UINT Flags, in_opt LPCSTR szComments, out ...

    • Syntax

      HRESULT WINAPI D3DDisassemble(
      in     LPCVOID pSrcData,
      in     SIZE_T SrcDataSize,
      in     UINT Flags,
      in_opt LPCSTR szComments,...
      Was this helpful?Thanks! Give more feedback
  2. Shader Model 5 Assembly (Windows) - …

    https://msdn.microsoft.com/en-us/library/windows/desktop/hh447232...

    This section describes the instructions supported by Shader Model 5.

  3. https://www.playonlinux.com/en/topic-12530-2.html

    PlayOnLinux will allow you to play your favorite games on Linux easily

  4. Shader Model 4 Assembly (Windows) - …

    https://msdn.microsoft.com/en-us/library/windows/desktop/bb943998...

    Shader Model 4 Assembly. Shader Model 4 requires you to program shaders in HLSL. However, the shader compiler compiles the HLSL code into assembly that runs on the ...

  5. U 3.0 : D3D shader assembly error | Unity Community

    forum.unity.com › … › Graphics › Shaders

    08/10/2010 · This shader is returning the following error "Shader error in 'Proxy Darkening': D3D shader assembly failed with: (12): error X5204: Read of...

  6. forum.unity3d.com

    forum.unity3d.com/threads/u-3-0-d3d-shader-assembly-error.54508

    forum.unity3d.com

  7. Wine API: d3dcompiler_43.dll

    https://source.winehq.org/WineAPI/d3dcompiler_43.html

    D3DAssemble (not documented) DebugSetMute (stub) D3DCompile (not documented) D3DCompressShaders (stub) D3DCreateBlob (not documented) D3DDecompressShaders (stub)

  8. Wine API: d3dcompiler_41.dll

    https://source.winehq.org/WineAPI/d3dcompiler_41.html

    D3DAssemble (not documented) DebugSetMute (stub) D3DCompile (not documented) D3DDisassemble10Effect (stub) D3DDisassemble (not documented)

  9. D3DAssemble - FileLog.net

    filelog.net/func/D3DAssemble

    D3DAssemble function in Export Directory: D3DCompiler_47.dll - Direct3D HLSL Compiler v. 6.3.9600.17415, sha1: fd014ccd992f0c0675c83ee6f5edb1da7b6ccab7

  10. 3Dmigoto/d3dcWrapper.cpp at master · bo3b/3Dmigoto

    https://github.com/bo3b/3Dmigoto/blob/master/D3DCompiler/...

    3Dmigoto - Chiri's DX11 wrapper to enable fixing broken stereoscopic effects.